
ABOUT ME

I'm Kevin
A passionate, organized, and creative game master with a love for designing systems and catered experiences. With a background in administration and project management, and a deep enthusiasm for technical game design, I bring both structure and imagination to my work.
I recently graduated and began my journey as a Technical Game Designer, contributing to ANIMA, a project developed in Unreal Engine.
Beyond my academic work, I’ve spent several years in the digital media industry, where I honed my organizational skills, teamwork, and discipline while supporting creative projects.
As a lifelong fan of game systems and a tabletop game master for nearly 10 years, I thrive on crafting fun, meaningful, and memorable experiences, both at the table and in digital worlds.










