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ABOUT ME

I'm Kevin

A passionate, organized, and creative game master with a love for designing systems and catered experiences. With a background in administration and project management, and a deep enthusiasm for technical game design, I bring both structure and imagination to my work.

I recently graduated and began my journey as a Technical Game Designer, contributing to ANIMA, a project developed in Unreal Engine.

Beyond my academic work, I’ve spent several years in the digital media industry, where I honed my organizational skills, teamwork, and discipline while supporting creative projects.

As a lifelong fan of game systems and a tabletop game master for nearly 10 years, I thrive on crafting fun, meaningful, and memorable experiences, both at the table and in digital worlds.

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Hey there !

© 2024 KEVIN L'ALLIER-MÉTHOT - ALL RIGHTS RESERVED

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